πŸ’§πŸ’€πŸ”₯Plundering down a long and lonesome road πŸ΄β€β˜ οΈ

Commander
4.8Β±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence329 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Commander Synergy+1β“˜
Fast mana1
Mana rocks4
Land ramp1
Other acceleration1
Treasure generators15
Minor treasure1
Other acceleration1
Commander Synergy+2β“˜
Draw engines12
Cantrips & burst draw2
Scry & Surveil4
Recursion1
Value engines9
Counterspells1
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate3
Protection2
Fetchlands1
Dual & shock lands1
Premium utility lands4
Utility lands11
Taplands3
Basic lands3
Combat Damage Synergy+21β“˜
Commander Synergy+2β“˜
Synergy pieces4
Win conditions2
Combat threats9
Sacrifice outlets1
Token generators3
Extra turns1
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 β†’ Bracket 2

1.8 above Bracket 1 ceiling (3)

0.2 below Bracket 3 threshold (5)

βœ•Game changers β€” none
βœ•Mass land denial β€” none
βœ•2-card combo β€” none
βœ•Extra turns β€” none

Themes7 total

Pirate Tribal25 cards

25 pirate creatures detected. Tribal synergies can create powerful board states.

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Rat Tribal25 cards

25 rat creatures detected. Tribal synergies can create powerful board states.

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Token Strategy20 cards

20 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.