Commander
3.3±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(186 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Land ramp2
Other acceleration1
Tutors3
Draw engines1
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells1
Spot removal5
Board wipes1
Stax & hate1
Protection15
Mono-Color Mana Base (no fixing needed)+32ⓘ
Basic lands1
Plains+38
Combat Damage Synergy: 1 extra combat, 1 haste enabler, 4 damage multipliers+24ⓘ
1 Combo(s) Detected (Consistency: 69%)+21ⓘ
Combo pieces2
Combat threats2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Interaction78Mana base70Threats55
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Voltron34 cards
34 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats6 cards
6 sacrifice/death synergies. Drains opponents while generating value from deaths.