Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(364 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks10
Land ramp2
Other acceleration2
Treasure generators1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Draw engines5
Cantrips & burst draw11
Recursion1
Value engines1
Counterspells4
Spot removal13
Board wipes2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands3
Utility lands10
Taplands8
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Tempo Control (lockout lethality)+10.4ⓘ
Synergy pieces4
Win conditions2
Drain effects1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Consistency85Mana base85Interaction82
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Wizard Tribal9 cards
9 wizard creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.