Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(271 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (97% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks1
Mana dorks8
Land ramp4
Other acceleration1
Tutors3
Draw engines3
Cantrips & burst draw1
Recursion2
Value engines3
Spot removal6
Artifact/enchantment removal1
Mono-Color Mana Base (no fixing needed)+23ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Utility lands6
Taplands1
Basic lands1
Forest+26
Combat Damage Synergy: 2 haste enablers+4ⓘ
Synergy pieces4
Win conditions1
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+Game Changers→ Bracket 3
Speed85Mana base70Consistency48
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies31 cards
31 low-cost creatures. Swarm the board and pump for lethal attacks.
Deathtouch13 cards
13 deathtouch synergies. Small creatures that kill anything they touch.
Elf Tribal11 cards
11 elf creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.