Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(303 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mana rocks1
Mana dorks1
Land ramp4
Other acceleration2
Tutors2
Draw engines7
Cantrips & burst draw7
Recursion1
Spot removal5
Board wipes3
Stax & hate6
Mono-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Premium utility lands1
Utility lands13
Taplands5
Basic lands1
Plains+20
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces16
Win conditions1
Combat threats11
Other3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Threats92Consistency75Mana base71
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)20 cards
This deck generates and leverages a wide board of creature tokens.
Soldier Tribal21 cards
21 soldier creatures detected. Tribal synergies can create powerful board states.
Human Tribal20 cards
20 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.