Jund Smash

4.8±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Attrition and lockout endgame
Medium confidence(332 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Tempo Control (lockout lethality)+13.4
Combat Damage Synergy: 2 haste enablers+4
Combat threats1
Token generators1
Reanimation1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 → Bracket 2
Mana base92Interaction90Speed57

1.8 above Bracket 1 ceiling (3)

-0.3 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Aristocrats17 cards

17 sacrifice/death synergies. Drains opponents while generating value from deaths.

Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

Lifegain9 cards

9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.