Auntie Ool, Cursewretch

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Power level

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence514 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks3
Land ramp2
Commander Draw Engine+10
Tutors6
Draw engines5
Scry & Surveil1
Recursion1
Value engines2
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate2
Protection6
Fetchlands1
Dual & shock lands7
Utility lands8
Taplands2
Basic lands3
11 Combo(s) Detected (Consistency: 90%)+71
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Combo pieces14
Synergy pieces4
Sacrifice outlets2
Drain effects1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters26 cards

26 -1/-1 counter cards. Weaken and wither opponent creatures.

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Aristocrats16 cards

16 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos11 total

  • 2-card combos · 5
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  • 3-card combos · 6
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