Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(509 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+4ⓘ
Fast mana5
Mana rocks1
Land ramp5
Other acceleration2
Treasure generators5
Draw engines4
Cantrips & burst draw2
Spot removal9
Artifact/enchantment removal1
Land destruction1
Board wipes2
Stax & hate1
Protection1
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands6
Utility lands9
Taplands6
3 Combo(s) Detected (Consistency: 90%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces6
Synergy pieces5
Win conditions5
Combat threats3
Sacrifice outlets1
Token generators4
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Threats97Mana base91Speed81
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy24 cards
24 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.