Commander
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence239 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks5
Draw engines4
Cantrips & burst draw15
Value engines6
Other4
Counterspells1
Spot removal10
Board wipes1
Stax & hate6
Protection5
Dual & shock lands1
+6
Premium utility lands1
+5
Taplands6
+3
+2
+2
+2
+2
+2
Basic lands3
+8
+9
+9
Combat Damage Synergy: token swarm strategy, aristocrats engine+24ⓘ
Synergy pieces9
Combat threats3
Drain effects3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Interaction80Threats70Consistency69
0.7 above Bracket 1 ceiling (3)
1.3 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Tokens (Commander)12 cards
This deck generates and leverages a wide board of creature tokens.
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Burn8 cards
8 damage dealers. Burn opponents down with direct damage.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.