Commander
9.8±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(699 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana15
Treasure generators2
Extra turns redundancy (4 effects)+8ⓘ
Low Land Count (27/29)+-5ⓘ
Tutors8
Draw engines8
Cantrips & burst draw5
Value engines1
Control Strategy Bonus (34 interaction cards)+30ⓘ
Counterspells17
Spot removal7
Stax & hate1
Protection1
Two-Color Powerhouse Lands (3)+11ⓘ
Mana Acceleration (15 sources)+5ⓘ
Low Land Count (27/29)+-5ⓘ
Fetchlands7
Dual & shock lands3
Premium utility lands2
Utility lands2
Taplands9
3 Combo(s) Detected (Consistency: 100%)+35ⓘ
Tempo Control (lockout lethality)+20ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces4
Win conditions1
Combat threats1
Extra turns3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.8 → Bracket 5
Interaction98Consistency91Mana base91
1.3 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Extra turns (4)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.
Blink/Flicker6 cards
6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.