Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(483 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Other acceleration1
Treasure generators2
Tutors4
Draw engines4
Cantrips & burst draw5
Recursion5
Value engines1
Counterspells1
Spot removal8
Graveyard hate1
Board wipes1
Fetchlands3
Dual & shock lands9
Premium utility lands3
Utility lands9
Taplands4
Combat Damage Synergy: token swarm strategy, 2 extra combats, 1 haste enabler, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 88%)+23ⓘ
Combo pieces2
Synergy pieces10
Win conditions4
Combat threats3
Sacrifice outlets1
Token generators1
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Mana base93Threats93Interaction88
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.