4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(262 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Mana rocks4
Treasure generators1
Other2
Commander Draw Engine (Zndrsplt, Eye of Wisdom provides card draw)+15ⓘ
Tutors2
Draw engines1
Cantrips & burst draw7
Recursion1
Value engines6
Other1
Counterspells5
Spot removal8
Board wipes4
Stax & hate2
Protection5
Two-Color Mana Base (no fixing needed)+12ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands3
Taplands7
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 3 damage multipliers+22ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+8.1ⓘ
Synergy pieces2
Win conditions3
Combat threats8
Drain effects1
Token generators2
Clone effects1
Extra turns2
Damage multipliers1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Threats89Interaction81Consistency78
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✓
Extra turns (2)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Chaos31 cards
31 chaos effects. Embrace randomness with coin flips and dice rolls.
Burn7 cards
7 damage dealers. Burn opponents down with direct damage.
Unblockable / Evasion7 cards
7 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.