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5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence372 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks1
Land ramp6
Other acceleration3
Treasure generators1
Draw engines5
Cantrips & burst draw4
Recursion16
Value engines3
Counterspells1
Spot removal6
Graveyard hate1
Board wipes1
Protection1
Mana Acceleration+3ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands7
Basic lands3
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine+20ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Combo pieces4
Synergy pieces8
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects1
Reanimation6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
0.4 above Bracket 2 ceiling (5)
1.6 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Graveyard/Reanimator19 cards
19 graveyard synergies. Use your graveyard as a second hand.
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Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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