Commander
4.6±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(314 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks1
Other acceleration4
Draw engines11
Cantrips & burst draw4
Recursion3
Value engines1
Other1
Spot removal11
Board wipes3
Stax & hate6
Protection9
Other1
Fetchlands1
+8
Dual & shock lands4
+9
+5
+4
+4
Premium utility lands3
+5
+4
+4
Utility lands4
+2
+2
+2
+2
Basic lands2
+11
+12
Combat Damage Synergy: 1 token doubler, 1 evasion enabler+7ⓘ
Synergy pieces4
Combat threats8
Drain effects3
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 2
Interaction86Mana base74Consistency66
1.6 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
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Forced Combat / Goad14 cards
14 forced combat effects. Make opponents attack each other.
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Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.