Commander
7.3±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence504 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks7
Land ramp5
Other acceleration2
Tutors3
Draw engines7
Cantrips & burst draw1
Value engines12
Spot removal7
Board wipes1
Stax & hate4
Protection7
Mana Acceleration+6ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands7
Taplands4
Basic lands2
3 Combo Families+28ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces4
Synergy pieces8
Win conditions1
Combat threats4
Enablers1
Alternate win strategies1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3 → Bracket 4
0.3 above Bracket 3 ceiling (7)
1.7 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
+1/+1 Counters22 cards
22 counter synergies. Grow creatures over time for massive threats.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Tokens (Commander)8 cards
This deck generates and leverages a wide board of creature tokens.
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