Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(512 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Other acceleration4
Draw engines5
Cantrips & burst draw6
Wheels1
Recursion2
Control Strategy Bonus (24 interaction cards)+30ⓘ
Counterspells12
Spot removal10
Board wipes1
Protection4
Mono-Color Mana Base (no fixing needed)+30ⓘ
Basic lands1
Island+40
3 Combo(s) Detected (Consistency: 38%)+24ⓘ
Tempo Control (lockout lethality)+18ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
2 extra turn effects+10ⓘ
Combo pieces9
Synergy pieces2
Win conditions1
Combat threats1
Token generators2
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Game Changers→ Bracket 4
Interaction95Threats95Consistency83
✓
Game changers 4
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Bounce11 cards
11 bounce effects. Return permanents to hand for tempo advantage.