Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(308 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks4
Land ramp1
Other acceleration1
Draw engines7
Cantrips & burst draw1
Recursion2
Value engines5
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate1
Protection6
Two-Color Mana Base (no fixing needed)+25ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands2
Taplands3
5 Combo(s) Detected (Consistency: 34%)+30ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces8
Synergy pieces5
Win conditions4
Combat threats1
Drain effects4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Mana base75Interaction67
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Lifegain42 cards
42 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.