The Valeyard

Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(473 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Tempo Control (lockout lethality)+15.8
2 extra turn effects+10
Synergy pieces1
Win conditions1
Combat threats1
Drain effects1
Extra turns1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Interaction90Consistency89Mana base87

0.1 above Bracket 3 ceiling (6.5)

1.9 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none

Themes5 total

Counter Control12 cards

12 counterspells. Control the stack and protect your win conditions.

Token Strategy6 cards

6 token producers. Go-wide strategies can overwhelm opponents with numbers.

Artifacts Matter5 cards

5 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.