Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(428 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp9
Other acceleration1
Treasure generators2
Tutors2
Draw engines5
Cantrips & burst draw7
Recursion13
Value engines5
Counterspells1
Spot removal9
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands2
Utility lands6
Taplands5
4 Combo(s) Detected (Consistency: 62%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces7
Synergy pieces9
Win conditions3
Combat threats3
Drain effects1
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats95Mana base87Consistency83
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator22 cards
22 graveyard synergies. Use your graveyard as a second hand.
Mill21 cards
21 mill effects. Empty opponent libraries or fuel your graveyard.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.