Commander
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence369 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana8
+8
+7
+7
Mana rocks6
Other acceleration2
Treasure generators1
Commander Synergy+1ⓘ
Tutors2
Draw engines6
Cantrips & burst draw2
Wheels4
Scry & Surveil1
Recursion5
+3
+2
Value engines1
Control Strategy+30ⓘ
Artifact/enchantment removal2
Spot removal3
Graveyard hate1
Board wipes5
Stax & hate8
Edict effects7
Protection6
Mono-Color Powerhouse Lands+25ⓘ
Mana Acceleration+4ⓘ
Dual & shock lands1
+4
Utility lands8
+4
+3
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
Basic lands1
+18
1 Combo Family+20ⓘ
Combo pieces3
Win conditions3
+7
Combat threats1
Sacrifice outlets1
+3
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Game Changers 8→ Bracket 4
Markers
Learn more →✓
Game changers 8
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 1
✕Extra turns — none
Themes4 total
Discard19 cards
19 discard synergies. Empty opponents' hands while gaining value.
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Stax (Commander)10 cards
This deck uses resource denial and tax effects to slow opponents down.
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Lifedrain5 cards
5 lifedrain effects. Drain opponents' life while gaining life.
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History1 snapshot
Grade
Power5.0→5.5+0.5
BracketB4→B4
Vectors
Velocity
86→86
—
Consistency
83→83
—
Interaction
85→84
-1
Efficiency
82→82
—
Lethality
41→53
+12
Card Changes
Added (1)
Removed (1)
Combos:0→1+1