Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(540 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana9
Mana rocks6
Treasure generators1
Low Land Count (18/29)+-28ⓘ
Tutors13
Draw engines3
Cantrips & burst draw1
Value engines1
Control Strategy Bonus (13 interaction cards)+25ⓘ
Counterspells3
Spot removal5
Graveyard hate2
Stax & hate4
Two-Color Mana Base (no fixing needed)+32ⓘ
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (1)+5ⓘ
Low Land Count (18/29)+-28ⓘ
Dual & shock lands4
Premium utility lands4
Utility lands9
Taplands1
4 Combo(s) Detected (Consistency: 86%)+37ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Tempo Control (lockout lethality)+7ⓘ
1 extra turn effect+5ⓘ
Combo pieces9
Synergy pieces3
Sacrifice outlets2
Token generators1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Threats94Speed87Consistency84
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Mass land denial (2)
✓
Extra turns (1)
✕2-card combo — none
Themes6 total
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Goblin Tribal9 cards
9 goblin creatures detected. Tribal synergies can create powerful board states.
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.