Commander
7.9±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence571 pts
Estimated win turn
T4best
T7typical
T9+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Other acceleration4
Treasure generators2
Minor treasure1
Commander Synergy (1 group)+1ⓘ
Tutors3
Draw engines4
Cantrips & burst draw12
Wheels3
Scry & Surveil1
Value engines7
Control Strategy Bonus (30.2 interaction cards)+30ⓘ
Counterspells12
Artifact/enchantment removal3
Spot removal5
Board wipes2
Stax & hate1
Soft interaction1
Fetchlands4
+8
+8
+5
+5
Dual & shock lands3
+6
+5
+4
Premium utility lands2
+5
+5
Utility lands3
+2
+2
Taplands1
+2
Basic lands2
+10
+10
2 Combo Families (2 lines, Consistency: 85%)+27ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy (1 group)+1ⓘ
Combo pieces4
Synergy pieces3
Drain effects1
Token generators4
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.9+Game Changers 7→ Bracket 4
0.9 above Bracket 3 ceiling (7)
1.1 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 7
Minimum Bracket 4
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Spellslinger14 cards
14 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.