Commander
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence220 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp13
Other acceleration2
Commander Synergy (1 groups)+1ⓘ
Draw engines6
Cantrips & burst draw7
Recursion4
Value engines10
Counterspells2
Spot removal6
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (21 sources)+11ⓘ
Two-Color Powerhouse Lands (2)+3ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands7
+3
+3
+2
+2
+2
+2
+2
Basic lands2
+9
+9
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
2 Combo Families (2 lines, Consistency: 40%)+21ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces3
Synergy pieces5
Win conditions2
Combat threats8
Token generators2
Reanimation1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats90Mana base85Consistency69
0.5 above Bracket 1 ceiling (3)
1.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
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Morph12 cards
12 morph creatures. Hide your threats face-down for surprise reveals.
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Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
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