Ifrit Unleashed

4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(339 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Draw Engine (Clive, Ifrit's Dominant provides card draw)+10
Artifact/enchantment removal1
Stax & hate1
Mono-Color Mana Base (no fixing needed)+22
Mana Acceleration (11 sources)+1
Taplands1
Basic lands2
Combat Damage Synergy: token package, 5 haste enablers, 2 evasion enablers, aristocrats engine, 7 damage multipliers+25
Sacrifice outlets1
Drain effects1
Token generators1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.9 → Bracket 3
Speed92Threats84Mana base70

0.4 above Bracket 2 ceiling (4.5)

1.6 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Token Strategy32 cards

32 token producers. Go-wide strategies can overwhelm opponents with numbers.

Treasure31 cards

31 treasure generators. Ramp and artifact synergies in one package.

Artifacts Matter15 cards

15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.