Commander
7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence494 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks7
Land ramp1
Other acceleration1
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Draw engines6
Cantrips & burst draw15
Recursion3
Value engines2
Other1
Control Strategy Bonus (24.7 interaction cards)+30ⓘ
Counterspells6
Spot removal7
Board wipes3
Protection5
Mana Acceleration (12 sources)+2ⓘ
Fetchlands4
+8
+8
+5
+5
Dual & shock lands10
+6
+6
+6
+5
+4
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
Taplands2
+2
Basic lands3
+4
+4
+3
Combat Damage Synergy: token package, 3 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces3
Synergy pieces1
Win conditions1
Combat threats3
Drain effects1
Token generators3
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction90Mana base90Consistency85
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕
2-card combo 1
Prerequisites not met
✕Mass land denial — none
✕Extra turns — none
Themes1 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
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