Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(407 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks2
Land ramp1
Other acceleration6
Tutors1
Draw engines10
Cantrips & burst draw5
Recursion3
Counterspells6
Spot removal8
Board wipes2
Stax & hate1
Two-Color Mana Base (no fixing needed)+17ⓘ
Mana Acceleration (16 sources)+6ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands6
Taplands2
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combo pieces4
Synergy pieces5
Combat threats3
Token generators1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Interaction87Threats86Consistency80
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Artifacts Matter20 cards
20 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.