Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence222 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks3
Land ramp15
Other acceleration4
Other1
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors4
Cantrips & burst draw4
Recursion3
Value engines9
Counterspells1
Spot removal6
Stax & hate1
Protection2
Mana Acceleration (24 sources)+14ⓘ
Fetchlands1
+5
Premium utility lands5
+6
+5
+5
+5
+4
Utility lands2
+2
Taplands2
+2
+2
Basic lands2
+15
+15
2 Combo Families (2 lines, Consistency: 80%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 3 extra combats, 2 evasion enablers, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces8
Win conditions6
Combat threats6
Clone effects1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats93Speed84Mana base81
0.7 above Bracket 1 ceiling (3)
1.3 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
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