5.1±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence351 pts
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Mana dorks1
Land ramp7
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors2
Draw engines5
Cantrips & burst draw4
Recursion4
Value engines13
Counterspells6
Spot removal12
Board wipes1
Stax & hate1
Protection8
Fetchlands5
Dual & shock lands7
Premium utility lands4
Utility lands7
Taplands8
Basic lands3
Tempo Control+18.2ⓘ
Combat Damage Synergy+6ⓘ
Commander Synergy+2ⓘ
Synergy pieces1
Win conditions3
Combat threats5
Sacrifice outlets1
Token generators1
Clone effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1+Game Changers 3→ Bracket 3
0.1 above Bracket 2 ceiling (5)
1.9 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Morph37 cards
37 morph creatures. Hide key threats face-down for surprise reveals.
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Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
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+1/+1 Counters13 cards
13 counter synergies. Grow creatures over time for massive threats.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.