Commander
5.2±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(354 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Commander Draw Engine (Kadena, Slinking Sorcerer provides card draw)+10ⓘ
Tutors2
Draw engines5
Cantrips & burst draw1
Recursion1
Counterspells4
Spot removal9
Board wipes1
Protection3
Fetchlands5
Dual & shock lands7
Premium utility lands4
Utility lands7
Taplands8
Tempo Control (lockout lethality)+9.2ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+6ⓘ
Win conditions3
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base93Interaction83Consistency70
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Morph37 cards
37 morph creatures. Hide your threats face-down for surprise reveals.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.