Auntie Ool, Cursewretch

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Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence502 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15
Fast mana2
Mana rocks6
Mana dorks5
Land ramp1
Commander Draw Engine+10
Tutors6
Draw engines2
Cantrips & burst draw1
Scry & Surveil2
Recursion2
Value engines1
Counterspells2
Artifact/enchantment removal2
Spot removal7
Board wipes1
Protection8
Mana Acceleration+4
High Land Count−10
Fetchlands1
Dual & shock lands6
Premium utility lands3
Utility lands6
Taplands9
Basic lands3
3 Combo(s) Detected (Consistency: 86%)+32
Combat Damage Synergy: aristocrats engine+8
Combo pieces6
Sacrifice outlets5
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.6 → Bracket 4

0.6 above Bracket 3 ceiling (7)

1.4 below Bracket 5 threshold (9)

2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Aristocrats11 cards

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos3 total

  • 2-card combo · 1
  • +
  • 3-card combos · 2
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