Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(262 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+4ⓘ
Fast mana3
Mana rocks5
Other acceleration1
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Draw engines4
Wheels1
Recursion1
Value engines2
Spot removal8
Board wipes4
Stax & hate14
Protection5
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands6
Combat Damage Synergy: 1 haste enabler+2ⓘ
Synergy pieces2
Win conditions5
Drain effects11
Token generators1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Interaction83Mana base75Threats55
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Group Slug11 cards
11 group slug effects. Damage everyone equally, then break parity.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.