Birdemic

5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Alternative game-win effectsLaboratory Maniac,Jace, Wielder of Mysteries
High confidence(366 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8
Mana rocks1
Other acceleration1
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25
1 extra turn effect+5
Tempo Control (lockout lethality)+3.8
Reanimation2
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
Consistency88Threats88Mana base75

0.8 above Bracket 2 ceiling (4.5)

1.2 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes9 total

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.