Krenko, Mob Boss

8.1±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(554 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Glass Cannon (high ramp, low draw)+-10
Draw engines1
Cantrips & burst draw2
Mana Acceleration (24 sources)+14
Mono-Color Mana Base (no fixing needed)+9
Mono-Color Powerhouse Lands (2)+7
Dual & shock lands1
Premium utility lands2
Utility lands1
Basic lands1
11 Combo(s) Detected (Consistency: 69%)+63
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 4 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25
Commander Synergy (1 groups)+12

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.1 → Bracket 4
Threats99Speed94Interaction82

1.6 above Bracket 3 ceiling (6.5)

0.4 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial (1)
2-card combo — none
Extra turns — none

Themes9 total

Goblin Tribal23 cards

23 goblin creatures detected. Tribal synergies can create powerful board states.

Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Legends Matter8 cards

8 legendary synergies. Your legends grow stronger together.

Combos11 total