Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(186 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp4
Other acceleration1
Other1
Draw engines4
Cantrips & burst draw3
Recursion3
Value engines3
Spot removal8
Stax & hate1
Mono-Color Mana Base (no fixing needed)+34ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands1
Basic lands1
Plains+33
4 Combo Families (4 lines, Consistency: 94%)+38ⓘ
Combat Damage Synergy: 1 extra combat, 1 haste enabler, 2 damage multipliers+16ⓘ
Combo pieces4
Synergy pieces14
Win conditions1
Combat threats4
Drain effects1
Token generators1
Reanimation1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Threats89Mana base70Consistency51
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Voltron (Commander)19 cards
This deck is built around equipping or enchanting the commander for commander damage.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.