Harley Vorinclex, Monstrous Raider

Commander
G
See all Vorinclex, Monstrous Raider data
3.9±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence244 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve−10
Mana dorks6
G+6
1G+6
2+4
XGG+1
2G+4
1GG+2
Land ramp9
G+6
1G+6
1G+5
2G+5
2G+3
2G+3
3G+2
3G+2
6GGG+2
Other acceleration5
2+6
3+6
2GG+5
3GG+8
7GG+1
Other acceleration1
3GG+1
Commander Synergy+1
Tutors4
GGG+3
1GG+2
2G+2
3G+2
Draw engines2
2G+5
1GG+3
Cantrips & burst draw1
2G+2
Recursion1
5G+1
Value engines9
G+5
1G+5
1G+2
1G+2
2G+2
2GG+6
3G+3
2GG+1
3GG+2
Synergy support2
2G+1
2GG+1
Artifact/enchantment removal2
1GG+2
4GG+5
Spot removal4
1G+2
1G+2
GGG+2
2G+1
Stax & hate2
2G+1
2GG+1
Protection1
2G+2
Mono-Color Mana Base+15
Mana Acceleration+8
Basic lands1
+35
Combat Damage Synergy+25
1 Combo Family+23
Combo pieces2
1GG+4
5GG+3
Synergy pieces9
XGG+1
2G+3
2GG+4
2GG+1
4G+8
4GG+8
5G+2
5GG+6
5GGG+8
Win conditions6
G+2
1G+2
4+4
3GG+5
3GG+2
7GG+1
Combat threats10
G+2
1G+2
2G+3
2G+1
2GG+1
3GG+4
3GG+1
5G+1
5GG+2
4GGG+2
Damage multipliers1
2G+1
Enablers2
2G+1
3GG+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2

0.9 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (5)

2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

Infect15 cards

15 infect/poison cards. Win with 10 poison counters instead of 40 damage.

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+1/+1 Counters22 cards

22 counter synergies. Grow creatures over time for massive threats.

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Aggro17 cards

17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos1 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.