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10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence690 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Commander Synergy+8ⓘ
Fast mana17
Mana rocks4
Treasure generators2
Commander Draw Engine+10ⓘ
Tutors8
Draw engines6
Cantrips & burst draw1
Wheels1
Value engines2
Counterspells4
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate9
Protection3
Two-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration+11ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands3
Utility lands5
Taplands1
Basic lands2
5 Combo(s) Detected (Consistency: 94%)+43ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces8
Synergy pieces2
Drain effects4
Token generators1
Reanimation2
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 15
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 1
✕Extra turns — none
Themes5 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Aristocrats6 cards
6 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Group Slug6 cards
6 group slug effects. Damage everyone equally, then break parity.
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