Go-Wide / Weenies Deck

Commander
No commander provided
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(261 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Draw engines1
Cantrips & burst draw1
Combat Damage Synergy: token package, 1 haste enabler, 3 evasion enablers, 1 damage multiplier+17

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.0 (Bracket 2)+Game Changers Bracket 3
Mana base92Interaction64Speed60
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro9 cards

9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Hatebears5 cards

5 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.