Commander
No commander provided4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(261 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Mana dorks2
Land ramp4
Other acceleration1
Tutors3
Draw engines1
Cantrips & burst draw1
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Stax & hate1
Protection4
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands17
Premium utility lands3
Utility lands10
Combat Damage Synergy: token package, 1 haste enabler, 3 evasion enablers, 1 damage multiplier+17ⓘ
Combat threats8
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.0 (Bracket 2)+Game Changers→ Bracket 3
Mana base92Interaction64Speed60
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Hatebears5 cards
5 hatebear creatures. Small creatures that restrict opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.