Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(486 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Mana rocks3
Other acceleration2
Tutors2
Draw engines6
Cantrips & burst draw2
Recursion1
Counterspells4
Spot removal4
Stax & hate2
Protection2
Mono-Color Powerhouse Lands (6)+22ⓘ
Mono-Color Mana Base (no fixing needed)+1ⓘ
Premium utility lands2
Utility lands6
Taplands1
Basic lands1
Island+19
10 Combo(s) Detected (Consistency: 64%)+57ⓘ
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14ⓘ
Combo pieces15
Synergy pieces4
Combat threats1
Clone effects3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Threats98Consistency84Mana base70
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Clones15 cards
15 clone effects. Copy the best threats on the battlefield.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos10 total
- Peregrine Drake+Deadeye Navigator
- Naru Meha, Master Wizard+Ghostly Flicker
- Naru Meha, Master Wizard+Displace
- Naru Meha, Master Wizard+Essence Flux
- Peregrine Drake+Man-o'-War+Panharmonicon
- Naru Meha, Master Wizard+Rite of Replication
- Ghostly Flicker+Mystic Sanctuary+Sol Ring+The Reality Chip
- Naru Meha, Master Wizard+Irenicus's Vile Duplication
- Naru Meha, Master Wizard+Quasiduplicate
- Naru Meha, Master Wizard+Quantum Misalignment