Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(325 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp1
Other acceleration2
Treasure generators1
Commander Draw Engine (Mister Negative provides card draw)+10ⓘ
Draw engines5
Cantrips & burst draw2
Spot removal8
Board wipes2
Stax & hate1
Protection5
Two-Color Powerhouse Lands (1)+3ⓘ
Dual & shock lands5
Premium utility lands1
Utility lands5
Taplands6
4 Combo(s) Detected (Consistency: 34%)+26ⓘ
Combat Damage Synergy: 2 evasion enablers+6ⓘ
Combo pieces5
Synergy pieces4
Win conditions3
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats88Interaction75Mana base75
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Lifegain33 cards
33 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain12 cards
12 lifedrain effects. Drain opponents' life while gaining your own.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.