Commander
5.0±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(314 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks2
Land ramp3
Other acceleration2
Draw engines6
Cantrips & burst draw3
Recursion2
Value engines7
Counterspells1
Spot removal9
Board wipes2
Protection2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands2
Utility lands6
Taplands3
Combat Damage Synergy: token package, 2 token doublers, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
3 Combo(s) Detected (Consistency: 36%)+23ⓘ
Combo pieces7
Win conditions2
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Mana base89Threats86Interaction65
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
+1/+1 Counters31 cards
31 counter synergies. Grow your creatures over time for massive threats.
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.