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Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence467 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks1
Land ramp1
Other acceleration4
Tutors8
Draw engines4
Cantrips & burst draw4
Recursion3
Value engines13
Counterspells1
Spot removal11
Graveyard hate1
Board wipes7
Stax & hate3
Protection2
Fetchlands1
Premium utility lands5
Utility lands4
Taplands2
Basic lands5
2 Combo(s) Detected (Consistency: 94%)+29ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces4
Synergy pieces3
Win conditions3
Combat threats1
Token generators1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Markers
Learn more →✓
Game changers 12
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✕2-card combo — none
✕Extra turns — none
Themes5 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
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+1/+1 Counters8 cards
8 counter synergies. Grow your creatures over time for massive threats.
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Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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