Goro-Goro and Satoru

5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo linesOrthion, Hero of Lavabrink,Terror of the Peaks
High confidence(396 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Threats96Mana base91Consistency74

1.4 above Bracket 2 ceiling (4.5)

0.6 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes10 total

Aggro29 cards

29 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Token Strategy19 cards

19 token producers. Go-wide strategies can overwhelm opponents with numbers.

Ninja Tribal16 cards

16 ninja creatures detected. Tribal synergies can create powerful board states.

Combos1 total