Enchantress Deck

Commander
No commander provided
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(436 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 haste enabler, 2 evasion enablers+25
Combat threats1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Mana base93Speed85Consistency85

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Enchantress26 cards

26 enchantment synergy cards. Deck rewards you for casting enchantments.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.