Commander
No commander provided3.5±0.5
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(209 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks6
Other acceleration4
Tutors3
Draw engines5
Cantrips & burst draw8
Recursion4
Value engines9
Counterspells3
Spot removal9
Board wipes2
Stax & hate1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
+5
+5
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands16
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+1
+1
+1
1 Combo Family (1 lines, Consistency: 81%)+22ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler+19ⓘ
Combo pieces2
Synergy pieces8
Win conditions3
Combat threats6
Drain effects4
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Mana base89Threats81Consistency71
0.5 above Bracket 1 ceiling (3)
1.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elf Tribal22 cards
22 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
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