Commander
4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Attrition and lockout endgame
High confidence(275 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks3
Other acceleration3
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw12
Recursion1
Value engines1
Spot removal15
Board wipes4
Stax & hate5
Protection4
Mono-Color Powerhouse Lands (5)+20ⓘ
Mono-Color Mana Base (no fixing needed)+5ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
Utility lands3
Taplands2
Basic lands1
Swamp+29
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces5
Win conditions3
Drain effects2
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Interaction85Speed77Mana base70
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.