Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(390 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Draw engines11
Cantrips & burst draw3
Wheels1
Counterspells5
Spot removal10
Board wipes2
Stax & hate6
Fetchlands1
Commander Synergy (2 groups)+9ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces1
Synergy pieces4
Drain effects4
Token generators3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Interaction92Consistency91Threats69
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Voltron7 cards
7 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.