Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence390 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators1
Commander Draw Engine+18ⓘ
Draw engines11
Cantrips & burst draw3
Wheels1
Value engines6
Counterspells5
Spot removal10
Board wipes2
Stax & hate6
Protection8
Fetchlands1
Taplands2
Basic lands3
Commander Synergy+9ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces1
Synergy pieces4
Drain effects4
Token generators3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
0.6 above Bracket 2 ceiling (5)
1.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Voltron7 cards
7 equipment/auras. Stack these on your commander for one-shot commander damage kills.
,,,,
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.