Commander
4.8±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence331 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks6
Treasure generators2
Other1
Commander Synergy+1ⓘ
Tutors3
Draw engines10
Cantrips & burst draw2
Scry & Surveil1
Recursion4
Value engines9
Other3
Spot removal13
Board wipes1
Stax & hate1
Protection3
Fetchlands1
Dual & shock lands9
Premium utility lands3
Utility lands9
Basic lands3
Combat Damage Synergy+4ⓘ
Commander Synergy+2ⓘ
Combo pieces1
Synergy pieces9
Win conditions1
Combat threats9
Drain effects1
Token generators1
Alternate win strategies1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 → Bracket 2
1.8 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Ninjutsu31 cards
31 ninja synergies. Sneak ninjas into combat for devastating triggers.
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Ninja Tribal28 cards
28 ninja creatures detected. Tribal synergies can create powerful board states.
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Aggro26 cards
26 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.