The Ur-Dragon

Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(347 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25
Commander Synergy (1 groups)+8
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3
Speed88Mana base81Threats75

0.6 above Bracket 2 ceiling (4.5)

1.4 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Dragon Tribal30 cards

30 dragon creatures detected. Tribal synergies can create powerful board states.

Stompy / Big Mana28 cards

28 high-impact creatures. Ramp into massive threats that dominate the board.

Legends Matter14 cards

14 legendary synergies. Your legends grow stronger together.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.