Aragorn, King of Gondor

7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Go-wide combat finish
High confidence(543 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 evasion enabler, aristocrats engine, 4 damage multipliers+25

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3 → Bracket 4
Interaction98Mana base97Threats76

0.8 above Bracket 3 ceiling (6.5)

1.2 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Human Tribal19 cards

19 human creatures detected. Tribal synergies can create powerful board states.

Monarch13 cards

13 monarch cards. Become the monarch for extra card draw.

Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.