Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Go-wide combat finish
High confidence(543 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks5
Other acceleration1
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion1
Value engines3
Control Strategy Bonus (21.8 interaction cards)+30ⓘ
Counterspells8
Spot removal8
Board wipes3
Stax & hate6
Fetchlands11
Dual & shock lands10
Premium utility lands4
Utility lands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 evasion enabler, aristocrats engine, 4 damage multipliers+25ⓘ
Win conditions4
Combat threats5
Token generators6
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Interaction98Mana base97Threats76
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
Monarch13 cards
13 monarch cards. Become the monarch for extra card draw.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.