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5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence348 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks3
Mana dorks4
Land ramp1
Other acceleration3
Tutors2
Draw engines4
Cantrips & burst draw3
Recursion3
Value engines9
Spot removal4
Board wipes1
Stax & hate7
Protection12
Two-Color Mana Base (no fixing needed)+6ⓘ
Mana Acceleration+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Premium utility lands3
Utility lands9
Taplands4
Basic lands2
3 Combo(s) Detected (Consistency: 58%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 3 token doublers, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces4
Combat threats3
Token generators2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
+1/+1 Counters17 cards
17 counter synergies. Grow your creatures over time for massive threats.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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