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HomeExplore decksCommanders
WUBRG

ASHLING MASTERED

viaMoxfieldMoxfield·48 views·2h ago

Power level

5.8±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence372 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Ashling: Elemental evoke+16ⓘ
Commander Synergy+1ⓘ
Fast mana5
Mana rocks3
Mana dorks3
Land ramp5
Other acceleration4
Minor treasure1
Other acceleration1
Commander Synergy+2ⓘ
Glass Cannon−10ⓘ
Tutors2
Draw engines1
Cantrips & burst draw2
Scry & Surveil1
Recursion8
Value engines6
Counterspells2
Artifact/enchantment removal2
Spot removal5
Graveyard hate1
Board wipes3
Protection1
Soft interaction1
Mana Acceleration+13ⓘ
Fetchlands1
Premium utility lands2
Utility lands1
Taplands1
Basic lands5
Other1
8 Combo Families+46ⓘ
Combat Damage Synergy+25ⓘ
Ashling: Elemental evoke+8ⓘ
Commander Synergy+2ⓘ
Combo pieces13
Synergy pieces4
Win conditions2
Combat threats8
Sacrifice outlets2
Drain effects1
Token generators10
Alternate win strategies1
Other3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8+2-card combo 2→ Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 2
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes5 total

Elemental TribalCore (38 cards)

38 elemental creatures detected. Tribal synergies can create powerful board states.

,,,,
Stompy / Big ManaCore (27 cards)

27 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Token StrategyCore (18 cards)

18 token producers. Go-wide with a creature token army for board presence and combat pressure.

,,,,

Combos11 total

  • 2-card combos · 2
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • 3-card combos · 5
  • ++
  • ++
  • +++
    1 setup prereq
  • ++
  • +++
    1 setup prereq
  • 4-card combos · 4
  • +++
  • +++
  • +++

History4 snapshots

Grade

Power6.1→5.8-0.3
BracketB4→B3(-1)

Vectors

Velocity
88→84
-4
Consistency
74→45
-29
Interaction
27→37
+10
Efficiency
66→61
-5
Lethality
98→99
+1

Card Changes

Added (13)

Removed (16)

Combos:10→11+1

Grade

Power6.1→6.1—
BracketB4→B4

Vectors

Velocity
88→88
—
Consistency
79→74
-5
Interaction
27→27
—
Efficiency
64→66
+2
Lethality
97→98
+1

Card Changes

Added (2)

Removed (3)

Combos:6→10+4

Grade

Power6.0→6.1+0.1
BracketB4→B4

Vectors

Velocity
87→88
+1
Consistency
75→79
+4
Interaction
27→27
—
Efficiency
63→64
+1
Lethality
97→97
—

Card Changes

Added (3)

Removed (3)

Grade

Power6.2→6.0-0.2
BracketB3→B4(+1)

Vectors

Velocity
76→87
+11
Consistency
71→75
+4
Interaction
36→27
-9
Efficiency
95→63
-32
Lethality
96→97
+1

Card Changes

Added (21)

Removed (33)

Combos:8→6-2